Wednesday, 7 January 2009

Anyone else want to negotiate?

The Amarr are beginning to get good at a few things. Namely, frustrating us Minmatar pilots. Cruising around low sec in Interceptors and core-stabbed frigates. They know they can't contend with minmatar firepower, so they've resorted to picking off stragglers with Crusaders and other fast ships. The more we try to catch them, the more frustrating it gets. 

But when you catch them, you give them the "O-face."

Pagano, Dzadhuk and Kelemeth had all been cruising around low sec looking for a fight. Per usual, they were cowering in stations, or flying near un-catchable ships. As it seems to happen every night, we ended up in Kamela. There are always Amarr there, albeit most of them docked, so it's a good defacto place to fight in. This is about where I joined the party.

You never know what you're going to get. Sometimes they just stay docked the whole night, other times they at least check what's outside station, and other times you get the right hand of the Amarr coming down on you. They usually have superior numbers, but it's hard to guage how many of them are actually ready to fight. 

This time we decided to bait them with a big ship. Dz was in a battleship near the undock, hoping to get them to undock something other than a Crusader. It actually pseudo-worked. They undocked a battleship or two. However, most of them re-docked when the fighting started. What it did do, was get a bunch of spectators to come out and see what the hullabaloo was about. Lots of Interceptors buzzing around the station. 

Since I was in a Vagabond, I burned out towards a group of them a 100km or so off the station. They took the bait to try and grab me. Then Kel de-cloaked in his falcon and started jamming them. It was a hilarious little skirmish. As they got jammed, or targeted by me, they would burn off, wait for the jam to cease, and burn back. So it was like a bunch of gnats buzzing around my head. With me frantically flailing in every direction.

This went on for a few minutes before we managed to pop a Crow, and they all decided to bug off. (nyuk nyuk)

Eventually we just kind of gave up trying to get a legit fight and went out looking for other targets. Again, we didn't really find anything, and reports that Amarr were buzzing about in Kamela were coming in. So we went back. We had two falcons with us, Dz still in his dominix, Pagano in a Pilgrim, and Myself in my Vagabond.

The reports had Amarr numbers higher than ours, however, we figured with two falcons, we could nulify a decent chunk of their fleet, and turn the tide. An unrestricted complex was open, and we went there hoping to get a fight in open space, as fighting on station usually degenerates into docking games. When we arrived, there were some Amarr there. None of them were at the warp in, so I burned out to them to try and get a tackle. No luck. They managed to get away before I got in range.

We knew however that they might just be re-positioning. Especially since they left behind one of their interceptors to keep an eye on us. Our falcons stayed cloaked, and we waited. In came a caracal. 

Poof. Went down faster than my high school prom date.

Then the Absolution warped in. Knowing it was going to be bait, we went for it, and in came the rest of their fleet. Including their own falcon. Dz and I were instantly jammed. I burned out to the falcon at first, trying to scare him off the field, but it didn't work and he kept me out of the fight. Kel and the other falcon decloaked and tried like hell to Jam their falcon, so we could turn the battle in our favor. 

Maybe the Amarr have this religion thing right, because the sheer luck to not get a return jam was quite divine. 

Without being able to take their falcon out of the fight we weren't able to put out the DPS to stop them. Our falcons split time trying to jam their Falcon and their tacklers, to try and get Dz's Dominix to safety. But their numbers were too great.

In a last ditch effort to join the fighting, I burned directly away from the falcon, hoping to burn out of his jam range, and then come back and start killing their support. But it was too late. Kel got caught by one of their Interceptors and I was too far to support him, and then before I could even break the Falcon's lock range, Dz popped. I buzzed around for a moment to see if their was someone that had broken away from their blob, but no luck.

The one consolation that we had, was that the Falcon they used, the one with all that divine luck, got popped by Dz's auto agro-ing drones. 

We broke fleet then, calling it a Day. It was risky, but had we won, it would have been Epic. 

Plus, we got to give an interceptor the "O-Face."

Graveyard:

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